There's now a config to control the random world gen a bit.
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4 changed files with 22 additions and 19 deletions
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@ -5,7 +5,8 @@
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"player": {
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},
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"type": {
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"TEST": 1234
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"worldgen": {
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"enemy_probability": 60,
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"empty_room_probability": 20
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}
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}
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