Cereal works pretty well so I may use it, but there's one more library I want to try first called tser.
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9 changed files with 95 additions and 21 deletions
5
map.hpp
5
map.hpp
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@ -11,11 +11,6 @@
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#define INV_SPACE 1
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#define WALL_VALUE 1
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#define SPACE_VALUE 0
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#define WALL_TILE "█"
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#define FLOOR_TILE "\u2849"
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#define PLAYER_TILE "♣"
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#define ENEMY_TILE "Ω"
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#define BG_TILE L'█'
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struct Room {
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size_t x = 0;
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