Fixed a bunch of random little bugs everywhere.
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parent
f946d46936
commit
6b3ce5eb3d
9 changed files with 64 additions and 38 deletions
17
pathing.cpp
17
pathing.cpp
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@ -5,9 +5,7 @@
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using std::vector;
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inline void add_neighbors(PointList &neighbors, Matrix &closed, size_t y, size_t x) {
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size_t h = closed.size();
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size_t w = closed[0].size();
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inline void add_neighbors(PointList &neighbors, Matrix &closed, size_t y, size_t x, size_t w, size_t h) {
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vector<size_t> rows{y - 1, y, y + 1};
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vector<size_t> cols{x - 1, x, x + 1};
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@ -17,7 +15,6 @@ inline void add_neighbors(PointList &neighbors, Matrix &closed, size_t y, size_t
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(0 <= col && col < w) &&
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closed[row][col] == 0)
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{
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// BUG: maybe value here?
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closed[row][col] = 1;
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neighbors.push_back({.x=col, .y=row});
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}
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@ -39,18 +36,18 @@ void Pathing::compute_paths(Matrix &walls) {
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// First pass: Add starting pixels and put them in closed
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for(size_t counter = 0; counter < $height * $width; counter++) {
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size_t x = counter % $width; // BUG: is this right?
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size_t x = counter % $width;
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size_t y = counter / $width;
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if($input[y][x] == 0) {
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$paths[y][x] = 0;
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closed[y][x] = 1; // BUG: value here?
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closed[y][x] = 1;
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starting_pixels.push_back({x,y});
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}
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}
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// Second pass: Add border to open
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for(auto sp : starting_pixels) {
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add_neighbors(open_pixels, closed, sp.y, sp.x);
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add_neighbors(open_pixels, closed, sp.y, sp.x, $width, $height);
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}
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// Third pass: Iterate filling in the open list
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@ -59,7 +56,7 @@ void Pathing::compute_paths(Matrix &walls) {
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PointList next_open;
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for(auto sp : open_pixels) {
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$paths[sp.y][sp.x] = counter;
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add_neighbors(next_open, closed, sp.y, sp.x);
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add_neighbors(next_open, closed, sp.y, sp.x, $width, $height);
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}
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open_pixels = next_open;
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}
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@ -71,8 +68,8 @@ void Pathing::compute_paths(Matrix &walls) {
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}
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void Pathing::set_target(const Point &at, int value) {
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// BUG: not using value here but it can be < 0 for deeper slopes
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$input[at.y][at.x] = 0;
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// FUTURE: I'll eventually allow setting this to negatives for priority
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$input[at.y][at.x] = value;
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}
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void Pathing::clear_target(const Point &at) {
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