The gui can now pop open a modal based on clicking a button but I need to manage focus next.

This commit is contained in:
Zed A. Shaw 2024-11-17 13:23:18 -05:00
parent 34c84343db
commit 64855f3c90
6 changed files with 80 additions and 45 deletions

View file

@ -5,6 +5,8 @@ TODAY'S GOAL:
TODO:
* panels and everything except renderer should use character coodinates
* panels should know if they're text vs. grid rendered
* panels need a background and border setting
* Can std::any be defaulted to a noop in the events?
* Save file isn't saving gold.
* Inventory needs to be better, but need some kinds of "weapons" or other loot to get and not just gold.