Conver to using \ for member variables in classes. In structs just use the name.

This commit is contained in:
Zed A. Shaw 2024-10-03 17:05:23 -04:00
parent 187edb898e
commit 5cf66aad02
8 changed files with 143 additions and 144 deletions

30
map.hpp
View file

@ -34,17 +34,17 @@ void dump_map(const std::string &msg, Matrix &map);
void add_neighbors(Matrix &closed, size_t j, size_t i);
class Map {
Matrix input_map_;
Matrix walls_;
Matrix paths_;
std::vector<Room> rooms_;
int limit_ = 0;
Matrix $input_map;
Matrix $walls;
Matrix $paths;
std::vector<Room> $rooms;
int $limit = 0;
public:
// make explicit
Map(Matrix input_map, Matrix walls_map, int limit) :
input_map_(input_map),
walls_(walls_map), limit_(limit) {
$input_map(input_map),
$walls(walls_map), $limit(limit) {
}
// make random
@ -53,18 +53,18 @@ public:
// disable copying
Map(Map &map) = delete;
Matrix& paths() { return paths_; }
Matrix& input_map() { return input_map_; }
Matrix& walls() { return walls_; }
int limit() { return limit_; }
size_t width() { return walls_[0].size(); }
size_t height() { return walls_.size(); }
Matrix& paths() { return $paths; }
Matrix& input_map() { return $input_map; }
Matrix& walls() { return $walls; }
int limit() { return $limit; }
size_t width() { return $walls[0].size(); }
size_t height() { return $walls.size(); }
Room &room(size_t at) {
return rooms_[at];
return $rooms[at];
}
size_t room_count() {
return rooms_.size();
return $rooms.size();
}
void make_room(size_t origin_y, size_t origin_x, size_t width, size_t height);