Conver to using \ for member variables in classes. In structs just use the name.

This commit is contained in:
Zed A. Shaw 2024-10-03 17:05:23 -04:00
parent 187edb898e
commit 5cf66aad02
8 changed files with 143 additions and 144 deletions

32
gui.hpp
View file

@ -24,22 +24,22 @@ enum class Value {
class GUI {
sf::Color color(Value val);
Map game_map_;
sf::SoundBuffer hit_buf_;
sf::Sound hit_sound_;
bool show_paths_ = false;
string status_text_ = "NOT DEAD";
Entity player_;
Entity enemy_;
Point goal_;
Component document_;
Component map_view_;
Canvas canvas_;
sf::Font font_;
sf::Text text_;
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> converter_;
sf::RenderWindow window_;
Screen screen_;
Map $game_map;
sf::SoundBuffer $hit_buf;
sf::Sound $hit_sound;
bool $show_paths = false;
string $status_text = "NOT DEAD";
Entity $player;
Entity $enemy;
Point $goal;
Component $document;
Component $map_view;
Canvas $canvas;
sf::Font $font;
sf::Text $text;
std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> $converter;
sf::RenderWindow $window;
Screen $screen;
public:
GUI();