I think the actual map drawing is more of a view thing than in the system, so I've moved it to the MapViewUI out of system.
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5 changed files with 42 additions and 78 deletions
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gui.hpp
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gui.hpp
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@ -82,6 +82,7 @@ class MapViewUI : public Panel {
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MapViewUI(DinkyECS::World& world, LightRender& lights, Map& game_map);
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void create_render();
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void resize_canvas();
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void draw_map();
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};
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class GUI {
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