Added a couple of test enemies to the game for the next stream.
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3 changed files with 23 additions and 2 deletions
2
save.cpp
2
save.cpp
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@ -90,7 +90,7 @@ void save::load_configs(DinkyECS::World &world) {
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world.set_the<Config>(config);
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world.set_the<MapConfig>({
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enemies["PLAYER_TILE"]["display"],
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enemies["ENEMY_TILE"]["display"],
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enemies["UNICORN"]["display"],
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});
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auto enemy = config["enemy"];
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