Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly.
This commit is contained in:
parent
82216b8307
commit
59a6882b70
11 changed files with 57 additions and 10 deletions
|
@ -7,7 +7,8 @@
|
|||
|
||||
typedef std::vector<DinkyECS::Entity> EntityList;
|
||||
|
||||
typedef std::unordered_map<Point, DinkyECS::Entity, PointHash> PointEntityMap;
|
||||
// Point's has is in point.hpp
|
||||
typedef std::unordered_map<Point, DinkyECS::Entity> PointEntityMap;
|
||||
|
||||
struct FoundEntities {
|
||||
bool found;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue