Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly.
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11 changed files with 57 additions and 10 deletions
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@ -25,8 +25,6 @@ struct RenderConfig {
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wchar_t bg_tile = BG_TILE;
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wchar_t ui_base_char = UI_BASE_CHAR;
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int bg_box_offset=BG_BOX_OFFSET;
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int game_map_x=GAME_MAP_X;
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int game_map_y=GAME_MAP_Y;
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};
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struct SFMLRender {
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