Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly.

This commit is contained in:
Zed A. Shaw 2025-01-28 13:36:50 -05:00
parent 82216b8307
commit 59a6882b70
11 changed files with 57 additions and 10 deletions

View file

@ -25,8 +25,6 @@ struct RenderConfig {
wchar_t bg_tile = BG_TILE;
wchar_t ui_base_char = UI_BASE_CHAR;
int bg_box_offset=BG_BOX_OFFSET;
int game_map_x=GAME_MAP_X;
int game_map_y=GAME_MAP_Y;
};
struct SFMLRender {