Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly.
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11 changed files with 57 additions and 10 deletions
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@ -2,7 +2,7 @@
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namespace Events {
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enum GUI {
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START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN
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START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP
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};
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struct Combat {
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