Levels are now expanded out as you travel down and the stairs are only placed at the end of the level instead of randomly.

This commit is contained in:
Zed A. Shaw 2025-01-28 13:36:50 -05:00
parent 82216b8307
commit 59a6882b70
11 changed files with 57 additions and 10 deletions

View file

@ -2,7 +2,7 @@
namespace Events {
enum GUI {
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP
};
struct Combat {