Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.

This commit is contained in:
Zed A. Shaw 2024-10-28 19:46:55 -04:00
parent 9102bdc8ad
commit 4ed06b10b1
11 changed files with 144 additions and 41 deletions

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@ -14,5 +14,4 @@ TODO:
* Simple loot system.
* Actually render FTXUI ansi output instead of the gui.cpp hack.
* Remove entity from world, _or_ mark them dead, switch their icon, and make them an entity the player walks over?
* Bring back sounds, check out SoLoud.