Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.
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@ -14,5 +14,4 @@ TODO:
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* Simple loot system.
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* Actually render FTXUI ansi output instead of the gui.cpp hack.
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* Remove entity from world, _or_ mark them dead, switch their icon, and make them an entity the player walks over?
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* Bring back sounds, check out SoLoud.
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