Need the hit.wav to be mono, but now we have a sound we can move around, just not sure how to place it based on the visuals.

This commit is contained in:
Zed A. Shaw 2024-10-28 19:46:55 -04:00
parent 9102bdc8ad
commit 4ed06b10b1
11 changed files with 144 additions and 41 deletions

View file

@ -17,11 +17,13 @@ runtests = executable('runtests', [
'dbc.cpp',
'map.cpp',
'rand.cpp',
'sound.cpp',
'collider.cpp',
'tests/fsm.cpp',
'tests/dbc.cpp',
'tests/map.cpp',
'tests/collider.cpp',
'tests/sound.cpp',
],
dependencies: dependencies)
@ -31,6 +33,7 @@ roguish = executable('roguish', [
'map.cpp',
'gui.cpp',
'rand.cpp',
'sound.cpp',
'collider.cpp',
'combat.cpp',
'systems.cpp',