Lighting system now works and does illumination for the whole map plus entities, but not walls or multiple lights yet.

This commit is contained in:
Zed A. Shaw 2024-11-26 02:22:15 -05:00
parent 62f986719d
commit 4ceacecfda
5 changed files with 49 additions and 25 deletions

View file

@ -7,6 +7,7 @@
using namespace components;
namespace System {
void lighting(DinkyECS::World &world, Map &game_map, Player &player);
void motion(DinkyECS::World &world, Map &game_map);
void collision(DinkyECS::World &world, Player &player);
void death(DinkyECS::World &world);