Lighting system now works and does illumination for the whole map plus entities, but not walls or multiple lights yet.
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5 changed files with 49 additions and 25 deletions
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@ -7,6 +7,7 @@
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using namespace components;
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namespace System {
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void lighting(DinkyECS::World &world, Map &game_map, Player &player);
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void motion(DinkyECS::World &world, Map &game_map);
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void collision(DinkyECS::World &world, Player &player);
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void death(DinkyECS::World &world);
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