Enemy pathing is back.
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2 changed files with 6 additions and 0 deletions
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map.hpp
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map.hpp
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@ -85,6 +85,7 @@ public:
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Point center_camera(const Point &around, size_t view_x, size_t view_y);
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void reset_light();
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void set_light_target(const Point &at, int value=0);
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void clear_light_target(const Point &at);
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void path_light();
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void light_box(LightSource source, Point from, Point &min_out, Point &max_out);
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int light_level(int level, size_t x, size_t y);
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