Merge in the refactor from earlier.
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commit
3dae65fe82
6 changed files with 50 additions and 35 deletions
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@ -5,6 +5,8 @@
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using std::string;
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using namespace fmt;
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using namespace Components;
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void System::enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player) {
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// move enemies system
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world.system<Position, Motion>([&](const auto &ent, auto &position, auto &motion) {
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