Very simple items system to get into the inventory work.

This commit is contained in:
Zed A. Shaw 2025-01-01 13:21:01 -05:00
parent 1962b0c24e
commit 3d461bce6d
15 changed files with 94 additions and 32 deletions

View file

@ -40,7 +40,6 @@ struct UnDumbTSS {
sf::Sprite sprite;
sf::Shader shader;
sf::Shader& load_shader(string filename) {
bool good = shader.loadFromFile(filename, sf::Shader::Fragment);
dbc::check(good, "shader could not be loaded");