Cleaned up all the places I was doing push_back({constructorvar1, constructorvar2}) to use emplace_back(constructorvar1, constructorvar2) every other use should be only for actually copying.

This commit is contained in:
Zed A. Shaw 2025-01-22 07:38:49 -05:00
parent 18a5f6bfa9
commit 3344181a47
6 changed files with 18 additions and 23 deletions

View file

@ -10,22 +10,20 @@ LevelManager::LevelManager() {
}
size_t LevelManager::create_level() {
GameLevel level;
level.index = $levels.size();
auto world = make_shared<DinkyECS::World>();
save::load_configs(*world);
level.world = make_shared<DinkyECS::World>();
save::load_configs(*level.world);
auto map = make_shared<Map>(GAME_MAP_X, GAME_MAP_Y);
WorldBuilder builder(*map);
builder.generate(*world);
level.map = make_shared<Map>(GAME_MAP_X, GAME_MAP_Y);
WorldBuilder builder(*level.map);
builder.generate(*level.world);
size_t index = $levels.size();
level.lights = make_shared<LightRender>(level.map->width(), level.map->height());
$levels.emplace_back(index, map, world,
make_shared<LightRender>(map->width(), map->height()));
$levels.push_back(level);
dbc::check(level.index == $levels.size() - 1, "Level index is not the same as $levels.size() - 1, off by one error");
return level.index;
dbc::check(index == $levels.size() - 1, "Level index is not the same as $levels.size() - 1, off by one error");
return index;
}
GameLevel &LevelManager::next() {