Upgraded to the latest winlibs/gcc 14.
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5a6494acf5
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11 changed files with 20 additions and 13 deletions
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@ -180,7 +180,7 @@ void System::draw_map(DinkyECS::World &world, Map &game_map, const Matrix &light
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const auto& player = world.get_the<Player>();
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const auto& player_position = world.get<Position>(player.entity);
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Point start = game_map.center_camera(player_position.location, view_x, view_y);
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auto &walls = game_map.walls();
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auto &tiles = game_map.tiles();
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auto &paths = game_map.paths();
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size_t end_x = std::min(view_x, game_map.width() - start.x);
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@ -188,7 +188,7 @@ void System::draw_map(DinkyECS::World &world, Map &game_map, const Matrix &light
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for(size_t y = 0; y < end_y; ++y) {
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for(size_t x = 0; x < end_x; ++x) {
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string tile = walls[start.y+y][start.x+x] == 1 ? config.WALL_TILE : config.FLOOR_TILE;
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string tile = tiles[start.y+y][start.x+x] == L'#' ? config.WALL_TILE : config.FLOOR_TILE;
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int light_value = debug.LIGHT ? 160 : lighting[start.y+y][start.x+x];
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if(tile == config.WALL_TILE) {
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