Test coverage back and save system should work again but have to confirm it in-game.
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9 changed files with 43 additions and 31 deletions
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map.hpp
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map.hpp
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@ -42,6 +42,8 @@ public:
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Map(size_t width, size_t height);
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Map(Matrix &walls, Pathing &paths, int limit);
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// disable copying
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Map(Map &map) = delete;
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