Fixed up building enemies and items using componentsin the JSON.
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13 changed files with 76 additions and 60 deletions
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@ -86,7 +86,7 @@ TEST_CASE("thrash matrix iterators", "[matrix]") {
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size_t width = Random::uniform<size_t>(1, 100);
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size_t height = Random::uniform<size_t>(1, 100);
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Matrix test(width, matrix::Row(height));
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Matrix test(height, matrix::Row(width));
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random_matrix(test);
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// first make a randomized matrix
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