Setup for the LevelManager to take charge of all level operations.
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7 changed files with 99 additions and 11 deletions
3
map.hpp
3
map.hpp
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@ -39,9 +39,6 @@ public:
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Map(Matrix &walls, Pathing &paths);
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// disable copying
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Map(Map &map) = delete;
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Matrix& paths() { return $paths.paths(); }
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TileMap& tiles() { return $tiles; }
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Matrix& input_map() { return $paths.input(); }
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