Setup for the LevelManager to take charge of all level operations.
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7 changed files with 99 additions and 11 deletions
1
gui.hpp
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gui.hpp
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@ -158,6 +158,7 @@ public:
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void save_world();
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void shake();
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void shutdown();
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void next_level();
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int main(bool run_once=false);
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void pause_screen();
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