Basic inventory system working and can pick up items but needs to be reflected in the UI next.
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14 changed files with 212 additions and 48 deletions
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@ -16,4 +16,5 @@ namespace System {
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void enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player);
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void draw_entities(DinkyECS::World &world, Map &game_map, const Matrix &lighting, ftxui::Canvas &canvas, const Point &cam_orig, size_t view_x, size_t view_y);
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void init_positions(DinkyECS::World &world);
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void pickup(DinkyECS::World &world, DinkyECS::Entity actor, DinkyECS::Entity item);
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}
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