A slightly working flood iterator and a working compass iterator.
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6 changed files with 214 additions and 4 deletions
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@ -31,7 +31,6 @@ void System::lighting(DinkyECS::World &world, Map &game_map, LightRender &light,
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world.query<Position, LightSource>([&](const auto &ent, auto &position, auto &lightsource) {
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light.render_light(lightsource, position.location);
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});
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}
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void System::enemy_pathing(DinkyECS::World &world, Map &game_map, Player &player) {
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