Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path.
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f3f875ee80
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19 changed files with 85 additions and 85 deletions
12
tilemap.hpp
12
tilemap.hpp
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@ -11,12 +11,12 @@
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struct TileCell {
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std::string display;
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uint8_t fg_h;
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uint8_t fg_s;
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uint8_t fg_v;
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uint8_t bg_h;
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uint8_t bg_s;
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uint8_t bg_v;
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uint8_t fg_h = 0;
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uint8_t fg_s = 0;
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uint8_t fg_v = 0;
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uint8_t bg_h = 0;
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uint8_t bg_s = 0;
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uint8_t bg_v = 0;
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};
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typedef std::vector<TileCell> TileRow;
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