Turned on all the warnings I could handle and made them into errors then fixed them all. Worldbuilder needs a refactor in random_path.

This commit is contained in:
Zed A. Shaw 2025-01-10 15:22:37 -05:00
parent f3f875ee80
commit 128fc4f540
19 changed files with 85 additions and 85 deletions

View file

@ -11,12 +11,12 @@
struct TileCell {
std::string display;
uint8_t fg_h;
uint8_t fg_s;
uint8_t fg_v;
uint8_t bg_h;
uint8_t bg_s;
uint8_t bg_v;
uint8_t fg_h = 0;
uint8_t fg_s = 0;
uint8_t fg_v = 0;
uint8_t bg_h = 0;
uint8_t bg_s = 0;
uint8_t bg_v = 0;
};
typedef std::vector<TileCell> TileRow;