Light works with multiple sources and strengths, walls are faked out but I think I may keep that to make it easier to play.
This commit is contained in:
parent
6174df5ec7
commit
0e8a2e520a
5 changed files with 55 additions and 14 deletions
|
@ -1,8 +1,11 @@
|
|||
TODAY'S GOAL:
|
||||
|
||||
TODO:
|
||||
* Neighbors needs a rewrite
|
||||
* Neighbors algo isn't using greater parameter
|
||||
* Refine the lighting to support multiple lights.
|
||||
* Think up an enemy system.
|
||||
* Revisit map generation.
|
||||
|
||||
TODO:
|
||||
* Write a method for renderer that can translate coordinates.
|
||||
* Can std::any be defaulted to a noop in the events?
|
||||
* Save file isn't saving gold.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue