Light works with multiple sources and strengths, walls are faked out but I think I may keep that to make it easier to play.

This commit is contained in:
Zed A. Shaw 2024-11-27 04:02:57 -05:00
parent 6174df5ec7
commit 0e8a2e520a
5 changed files with 55 additions and 14 deletions

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TODAY'S GOAL:
TODO:
* Neighbors needs a rewrite
* Neighbors algo isn't using greater parameter
* Refine the lighting to support multiple lights.
* Think up an enemy system.
* Revisit map generation.
TODO:
* Write a method for renderer that can translate coordinates.
* Can std::any be defaulted to a noop in the events?
* Save file isn't saving gold.