Vast improvement in the world generation, with more reliable pathing, cleaner generation code, and an ability to do a random or direct walk to create paths. This also works with enemies if I want.
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@ -2,9 +2,9 @@ TODAY'S GOAL:
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* Neighbors needs a rewrite
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* Neighbors algo isn't using greater parameter
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* Clean up and document as much code as possible.
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* Doxygen? Other docs tool?
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* Add a method to render.cpp that sets terminal true color.
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* limit as 1000 should be a constant
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* Big Code Review
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TODO:
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* I can do headless windows in renderer for testing.
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