Vast improvement in the world generation, with more reliable pathing, cleaner generation code, and an ability to do a random or direct walk to create paths. This also works with enemies if I want.

This commit is contained in:
Zed A. Shaw 2024-12-03 19:17:20 -05:00
parent c7607533ce
commit 0b4392dbcc
7 changed files with 151 additions and 77 deletions

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@ -2,9 +2,9 @@ TODAY'S GOAL:
* Neighbors needs a rewrite
* Neighbors algo isn't using greater parameter
* Clean up and document as much code as possible.
* Doxygen? Other docs tool?
* Add a method to render.cpp that sets terminal true color.
* limit as 1000 should be a constant
* Big Code Review
TODO:
* I can do headless windows in renderer for testing.