World builder now loads the tile map json and usese the keys to figure out how to randomize the floor configurations.

This commit is contained in:
Zed A. Shaw 2024-12-28 13:25:23 -05:00
parent 6b4bc6cc11
commit 03c5546cdf
12 changed files with 45 additions and 39 deletions

View file

@ -17,7 +17,7 @@ TEST_CASE("tilemap can load tiles and make a map", "[tilemap]") {
WorldBuilder builder(map);
builder.generate();
TileMap tiles(width, height);
TileMap tiles(map.width(), map.height());
auto& walls = map.walls();
tiles.load(walls);
tiles.dump();