World builder now loads the tile map json and usese the keys to figure out how to randomize the floor configurations.

This commit is contained in:
Zed A. Shaw 2024-12-28 13:25:23 -05:00
parent 6b4bc6cc11
commit 03c5546cdf
12 changed files with 45 additions and 39 deletions

View file

@ -1,5 +1,6 @@
TODAY'S GOAL:
* MapConfig must die.
* Tile component needs to go, use the Tiles from the json.
* Fire icon \u2034
* Water icon \u224b