raycaster/boss
2025-11-27 12:46:14 -05:00
..
fight.cpp Can now run the full AI for all combatants and then sort by the action costs to make the action queue. 2025-11-27 12:46:14 -05:00
fight.hpp Boss fight now has combat stats and damage so I can now have a boss fight. 2025-11-22 00:50:47 -05:00
system.cpp Can now run the full AI for all combatants and then sort by the action costs to make the action queue. 2025-11-27 12:46:14 -05:00
system.hpp Simple battle system included in the boss fight but I need to figure out how it should operate. 2025-11-19 13:26:21 -05:00
ui.cpp When there's actions in the arena the camera moves. 2025-11-22 14:53:52 -05:00
ui.hpp Boss fight now has combat stats and damage so I can now have a boss fight. 2025-11-22 00:50:47 -05:00