raycaster/status_ui.hpp

18 lines
433 B
C++

#pragma once
#include "panel.hpp"
#include "levelmanager.hpp"
#include "constants.hpp"
#include <deque>
namespace gui {
class StatusUI : public Panel {
public:
std::vector<Element> $log_list;
std::deque<std::string> $messages;
GameLevel $level;
StatusUI(GameLevel level);
void create_render();
void update_level(GameLevel &level) { $level = level; }
void log(std::string msg);
};
}