raycaster/events.hpp
2025-02-18 23:58:13 -05:00

13 lines
223 B
C++

#pragma once
namespace Events {
enum GUI {
START, COMBAT, LOOT, DEATH, STAIRS_UP, STAIRS_DOWN, TRAP,
COMBAT_START, NO_NEIGHBORS, ATTACK, NOOP
};
struct Combat {
int player_did;
int enemy_did;
};
}