raycaster/boss
2026-02-13 23:57:16 -05:00
..
fight.cpp Everyone has different animations, but they tend to cancel each other out. Need to refine it next. 2026-02-13 23:57:16 -05:00
fight.hpp Animations are now happening lock-step but I have to add random animations in next_combat for it to work. Need more for each result. 2026-01-10 23:54:52 -05:00
system.cpp Refactor before working on animations sending events. 2026-01-06 23:50:03 -05:00
system.hpp Beginning state machine for controlling the boss fight UI is up. 2025-12-07 00:21:07 -05:00
ui.cpp Everyone has different animations, but they tend to cancel each other out. Need to refine it next. 2026-02-13 23:57:16 -05:00
ui.hpp Everyone has different animations, but they tend to cancel each other out. Need to refine it next. 2026-02-13 23:57:16 -05:00