raycaster/combat_ui.hpp

15 lines
322 B
C++

#pragma once
#include "panel.hpp"
#include "levelmanager.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
namespace gui {
class CombatUI {
public:
GameLevel $level;
CombatUI(GameLevel level);
void draw(sf::RenderWindow& window);
void update_level(GameLevel &level) { $level = level; }
};
}