23 lines
574 B
C++
23 lines
574 B
C++
#pragma once
|
|
#include "raycaster.hpp"
|
|
|
|
struct CameraLOL {
|
|
double t = 0.0;
|
|
double moveSpeed = 0.1;
|
|
double rotSpeed = 0.1;
|
|
double targetX = 0.0;
|
|
double targetY = 0.0;
|
|
int targetDir = 0;
|
|
double targetDirX = 0.0;
|
|
double targetDirY = 0.0;
|
|
double targetPlaneX = 0.0;
|
|
double targetPlaneY = 0.0;
|
|
|
|
void plan_run(Raycaster &rayview, int dir);
|
|
bool play_run(Raycaster &rayview);
|
|
void plan_rotate(Raycaster &rayview, int dir);
|
|
bool play_rotate(Raycaster &rayview);
|
|
|
|
void plan_strafe(Raycaster &rayview, int dir);
|
|
bool play_strafe(Raycaster &rayview);
|
|
};
|