raycaster/camera.hpp

23 lines
574 B
C++

#pragma once
#include "raycaster.hpp"
struct CameraLOL {
double t = 0.0;
double moveSpeed = 0.1;
double rotSpeed = 0.1;
double targetX = 0.0;
double targetY = 0.0;
int targetDir = 0;
double targetDirX = 0.0;
double targetDirY = 0.0;
double targetPlaneX = 0.0;
double targetPlaneY = 0.0;
void plan_run(Raycaster &rayview, int dir);
bool play_run(Raycaster &rayview);
void plan_rotate(Raycaster &rayview, int dir);
bool play_rotate(Raycaster &rayview);
void plan_strafe(Raycaster &rayview, int dir);
bool play_strafe(Raycaster &rayview);
};