raycaster/boss
2025-10-31 12:50:20 -04:00
..
fight.cpp Can indicate that a animation is flipped, which will *-1 on the x. 2025-10-27 23:54:31 -04:00
fight.hpp Moved the animated scene into its own system for better development. 2025-10-23 11:37:35 -04:00
system.cpp More on the boss fight sytem, just a basic FSM going. 2025-10-07 12:47:47 -04:00
system.hpp More on the boss fight sytem, just a basic FSM going. 2025-10-07 12:47:47 -04:00
ui.cpp Finally have the boss fight rendering into a render texture correctly. The 'flipped' problem was because I didn't call .display() in render. 2025-10-31 12:50:20 -04:00
ui.hpp Finally have the boss fight rendering into a render texture correctly. The 'flipped' problem was because I didn't call .display() in render. 2025-10-31 12:50:20 -04:00