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boss_fight_ui.cpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
boss_fight_ui.hpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
combat_ui.cpp
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Move the guecstra stuff into the gui.
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2025-05-15 22:50:59 -04:00 |
combat_ui.hpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
debug_ui.cpp
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Loot UI is now mostly formed, just need to get loot into it and make it work.
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2025-05-14 11:49:09 -04:00 |
debug_ui.hpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
fsm.cpp
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Fixed up the map generator so that it's placing entities in non-overlapping tiles and adapting the style for the size. It can also deal with maps that have no rooms better and places the stairs better.
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2025-05-22 12:24:59 -04:00 |
fsm.hpp
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Working on a better character view.
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2025-05-16 01:22:12 -04:00 |
guecstra.cpp
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Move the guecstra stuff into the gui.
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2025-05-15 22:50:59 -04:00 |
guecstra.hpp
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Move the guecstra stuff into the gui.
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2025-05-15 22:50:59 -04:00 |
loot_ui.cpp
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Move gui_fsm to fsm but this causes some problems.
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2025-05-15 23:54:59 -04:00 |
loot_ui.hpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
main_ui.cpp
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Fixed up the map generator so that it's placing entities in non-overlapping tiles and adapting the style for the size. It can also deal with maps that have no rooms better and places the stairs better.
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2025-05-22 12:24:59 -04:00 |
main_ui.hpp
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Fixed up the map generator so that it's placing entities in non-overlapping tiles and adapting the style for the size. It can also deal with maps that have no rooms better and places the stairs better.
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2025-05-22 12:24:59 -04:00 |
map_view.cpp
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Refactored the maze functions to be a builder that can do different things to the maze. Also when I hit p in the game it'll save the map to a file. This was extremely hard for no reason.
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2025-05-21 13:56:53 -04:00 |
map_view.hpp
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Refactored the maze functions to be a builder that can do different things to the maze. Also when I hit p in the game it'll save the map to a file. This was extremely hard for no reason.
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2025-05-21 13:56:53 -04:00 |
mini_map.cpp
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Move the map_view and mini_map into gui as well.
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2025-05-16 00:07:24 -04:00 |
mini_map.hpp
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Move the map_view and mini_map into gui as well.
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2025-05-16 00:07:24 -04:00 |
overlay_ui.cpp
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Loot UI is now mostly formed, just need to get loot into it and make it work.
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2025-05-14 11:49:09 -04:00 |
overlay_ui.hpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
ritual_ui.cpp
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Simple Loot UI started.
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2025-05-14 00:51:53 -04:00 |
ritual_ui.hpp
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Working on a better character view.
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2025-05-16 01:22:12 -04:00 |
status_ui.cpp
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Add a terrible maze generation algorithm to test if a maze style map looks/feels better. The walls are disabled so you can walk around.
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2025-05-18 01:00:47 -04:00 |
status_ui.hpp
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Working on a better character view.
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2025-05-16 01:22:12 -04:00 |