raycaster/assets/items
2026-03-16 23:53:06 -04:00
..
broken_locket.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
broken_pen_knife.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
broken_yoyo.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
chess_pawn.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
cinqueda.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
dirty_kerchief.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
dubious_combination.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
healing_postion_small.png Fix up the healing potion so it looks more like a healing potion. 2025-05-30 22:31:03 -04:00
healing_potion_small.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
leather_pouch.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
mushroom.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
pocket_watch.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
rusty_nails.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
severed_finger.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
stone_doll_cursed.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
torch_crappy.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
torch_horizontal_floor.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00
wood_barrel_small.png Doors are placed and you can walk through them, also fixed the way the jankifier renders so that it uses a consistent bit depth for all the textures. 2026-03-16 23:53:06 -04:00