raycaster/assets/animate2.json
2026-02-15 22:52:24 -05:00

133 lines
2.9 KiB
JSON

{
"rat_king_boss": {
"sheet": {
"frames": 2,
"frame_width": 720,
"frame_height": 720
},
"sequences": {
"idle": {"frames": [0], "durations": [800] },
"hurt": {"frames": [1, 1], "durations": [800, 240] },
"attack": {"frames": [1, 0], "durations": [800, 200] }
},
"transforms": {
"rushing": {
"min_x": 0.6,
"min_y": 0.6,
"max_x": 0.8,
"max_y": 0.8,
"flipped": false,
"ease_rate": 5.0,
"scaled": true,
"toggled": false,
"looped": true,
"easing": "in_out_back",
"motion": "move_rush"
},
"shake": {
"min_x": -20.0,
"min_y": -20.0,
"max_x": 20.0,
"max_y": 20.0,
"flipped": true,
"ease_rate": 5.0,
"scaled": true,
"toggled": false,
"looped": false,
"easing": "normal_dist",
"motion": "move_shake"
},
"breathe": {
"min_x": 0,
"min_y": 0,
"max_x": 0,
"max_y": -10,
"flipped": false,
"ease_rate": 3.0,
"scaled": false,
"toggled": false,
"looped": true,
"easing": "sine",
"motion": "move_bounce"
}
},
"forms": {
"idle": ["idle", "breathe"],
"attack": ["attack", "rushing"],
"hurt": ["hurt", "shake"]
},
"sounds": {
"idle": [],
"attack": [[0, "Sword_Hit_1"], [1, "Marmot_Scream_1"]],
"hurt": [[1, "Marmot_Scream_1"]]
}
},
"peasant_girl_rear_view": {
"sheet": {
"frames": 1,
"frame_width": 400,
"frame_height": 540
},
"sequences": {
"idle": {"frames": [0], "durations": [800] },
"hurt": {"frames": [0], "durations": [800] },
"attack": {"frames": [0], "durations": [800] }
},
"transforms": {
"breathe": {
"min_x": 0,
"min_y": 0,
"max_x": 0,
"max_y": -10,
"flipped": false,
"ease_rate": 3.0,
"scaled": false,
"toggled": false,
"looped": true,
"easing": "none",
"motion": "move_none"
}
},
"forms": {
"idle": ["idle", "breathe"],
"attack": ["attack", "breathe"],
"hurt": ["hurt", "breathe"]
},
"sounds": {
"idle": [],
"attack": [],
"hurt": []
}
},
"torch_fixture": {
"sheet": {
"frames": 3,
"frame_width": 256,
"frame_height": 256
},
"sequences": {
"idle": {"frames": [0,1,2], "durations": [100, 100, 100] }
},
"transforms": {
"render": {
"min_x": 0,
"min_y": 0,
"max_x": 0,
"max_y": 0,
"flipped": false,
"ease_rate": 3.0,
"scaled": true,
"toggled": false,
"looped": true,
"easing": "sine",
"motion": "move_none"
}
},
"forms": {
"idle": ["idle", "render"]
},
"sounds": {
"idle": []
}
}
}