raycaster/boss/fsm.hpp
2025-09-27 14:35:24 -04:00

21 lines
271 B
C++

#pragma once
#include "simplefsm.hpp"
#include <any>
namespace boss {
enum class State {
START=0,
END=1
};
enum class Event {
NOP
};
class FSM : public DeadSimpleFSM<State, Event> {
FSM();
void event(Event ev, std::any data={});
};
}