raycaster/main_ui.hpp

24 lines
489 B
C++

#pragma once
#include "levelmanager.hpp"
#include <SFML/Graphics/RenderWindow.hpp>
#include "stats.hpp"
#include "overlay_ui.hpp"
namespace gui {
class MainUI {
public:
Stats $stats;
sf::RenderWindow& $window;
GameLevel $level;
TexturePack& $textures;
OverlayUI $overlay_ui;
MainUI(sf::RenderWindow& window, GameLevel level, TexturePack &textures);
void debug();
void draw_stats();
void draw_blood();
void render();
void draw();
};
}