raycaster/maze.hpp
2025-05-18 14:37:43 -04:00

9 lines
206 B
C++

#pragma once
#include "matrix.hpp"
#include "map.hpp"
namespace maze {
void recursive_div(matrix::Matrix& map, std::vector<Room>& rooms);
void hunt_and_kill(Matrix& maze, std::vector<Room>& rooms);
}