raycaster/assets/shaders
2025-04-14 12:12:21 -04:00
..
rayview_sprites.frag Rayview now uses the shader manager. 2025-04-13 22:31:13 -04:00
ui_error.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 2025-04-13 17:11:21 -04:00
ui_shader.frag GLSL smoothstep is NOT lerp, it's 'Hermite linear interpolation' which basically means not a damn thing anyone says it is. mix is what I want. 2025-04-14 12:12:21 -04:00
ui_shape_shader.frag Shaders now are managed by a manger that can do hot reloading and it also will detect a bad shader and use an ERROR shader so you know it's busted visually. 2025-04-13 17:11:21 -04:00