#pragma once namespace gui { enum class Event { STARTED=0, TICK=1, MOVE_FORWARD = 2, MOVE_BACK = 3, MOVE_LEFT = 4, MOVE_RIGHT = 5, MAP_OPEN = 6, CLOSE = 7, ROTATE_LEFT = 8, ROTATE_RIGHT = 9, ATTACK = 10, START_COMBAT = 11, STOP_COMBAT = 12, BOSS_START = 13, BOSS_END = 14, LOOT_OPEN=15, LOOT_ITEM=16, LOOT_SELECT=17, INV_SELECT=18, USE_ITEM=19, QUIT = 20, MOUSE_CLICK=21, MOUSE_MOVE=22, MOUSE_DRAG=23, MOUSE_DRAG_START=24, MOUSE_DROP=25, KEY_PRESS=26, AIM_CLICK=27 }; }