#include #include "game/config.hpp" #include using namespace fuc2; namespace config_tests { void test_confirm_basic_config_loader_ops() { settings::Config::set_base_dir("./"); auto config = settings::get("devices"); auto data_list = config.json(); auto the_keys = config.keys(); CHECK(the_keys.size() > 0); for(auto& [key, data] : data_list.items()) { auto wide1 = config.wstring(key, "name"); auto& comps = data["components"]; for(auto& comp_data : comps) { CHECK(comp_data.contains("_type")); } } auto indexed = settings::get("tests/config_test.json"); auto& test_0 = indexed[0]; CHECK(test_0["test"] == 0); auto& test_1 = indexed[1]; CHECK(test_1["test"] == 1); } fuc2::Set TESTS{ .name="config", .tests={ TEST(test_confirm_basic_config_loader_ops), } }; }