#include #include #include #include "game/sound.hpp" using namespace fmt; using namespace fuc2; namespace sound_tests { void test_test_sound_manager() { sound::init(); sound::play("blank"); sound::play_at("blank", 0.1, 0.1, 0.1); } fuc2::Set TESTS{ .name="sound", .tests={ TEST(test_test_sound_manager), } }; }