systems.cpp:292 in Systems::collision has weird combat_count #96
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Why is this here? This code looks like debug code I forgot to remove.