The icongen.cpp will make the last square in the map_tile.png black before moving to centered tiles #63

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opened 2025-07-12 02:11:06 +00:00 by zedshaw · 0 comments
zedshaw commented 2025-07-12 02:11:06 +00:00 (Migrated from lcthw.dev)

When it generates there's this weird bug where the last square in the scaled tiles is made all black, right before the centered tiles. This happens even if the centered tiles are the only thing. Try:

  1. Remove all but one tiles.json
  2. Have only centered (first will be black)
  3. Change the alphabetic ordering of the keys (it's always the last one)

And so on.

When it generates there's this weird bug where the last square in the scaled tiles is made all black, right before the centered tiles. This happens even if the centered tiles are the only thing. Try: 1. Remove all but one tiles.json 2. Have only centered (first will be black) 3. Change the alphabetic ordering of the keys (it's always the last one) And so on.
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Reference: games/raycaster#63
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