Allow for swapping items in inventory. #52
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Right now if you drag an item to a slot in the same inventory::Model, but that target drop is already occupied, then it fails silently. To fix this temporarily I did a swap, but it'd be better to allow them to grab the next item and drag it to somewhere. Problem is I don't really hae enough information to do that. I think I need to put the slot names into all grab and drop sources, or something like that.